![]() ![]() If thats OK, and it still doesn’t work, I’ll go for the Npower Power Booleans. If it doesn’t work, I look for the obvious causes (including checking for proper intersections). When I have Booleans to do, I always try the native Rhino option first. The boolean union Does work on two coplanar surfaces, but often creates some nasty geometry I wouldn’t be suprised if you looked at the script for that if that wasn’t exactly what it was. This just trims off the middle and joins it. If there is nothing to trim then you should use the Join command.Īn extremely simple example would be creating a box, a sphere, making them intersect and using the booleanUnion. The use for the boolean operations is just to help you with quickly splitting, deleting, and joining objects all in one step. ![]() Now you see a little bit why not to use Boolean operations on nonsolid object. ![]() now undo until just before your boolean. run the mergeAllSurfaces command on that object now. Now do your boolean union, should look fine for now. fill the remaining corner using the _SrfPt command to make roughly 1 surface with one odd corner. create another plane connecting it on one corner, but only roughly half way. If you would like to see an example of what it creates then follow these steps: Do NOT use boolean for anything but solids. ![]()
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